WarriorJS Docs
  • Player
  • Maker
  • Topluluk
  • Türkçe
    • English
    • العربية
    • Català
    • Čeština
    • Deutsch
    • Ελληνικά
    • Español
    • Français
    • Italiano
    • Polskie
    • Русский
    • Српски језик (Ћирилица)
    • Svenska
    • 中文
    • 繁體中文
    • Çeviriye Yardım Edin
  • GitHub

›Player API

Oyun

  • Genel Bakış
  • Nesne
  • Oynanış
  • Perspektif
  • Puanlama
  • Destansı Mod
  • Towers

Concepts

  • Units
  • Savaşçı
  • Yetenekler
  • Alanlar

Player API

  • Alan API'ı
  • Unit API
  • Turn API

İpuçları & Püf Noktaları

  • Genel
  • JavaScript
  • Artificial Intelligence
  • CLI

CLI

  • Install
  • Options
Translate

Unit API

You can call getUnit() on a space to retrieve the unit located there (but keep in mind that not all spaces have units on them):

const unit = space.getUnit();

You can call methods on a unit to know more about it.

Class Methods

Here are the various methods that are available to you:

unit.isBound()

Determines if the unit is bound.

Returns

(boolean): Whether this unit is bound or not.

unit.isEnemy():

Determines if the unit is an enemy.

Returns

(boolean): Whether this is an enemy unit or not.

← Alan API'ıTurn API →
  • Class Methods
    • unit.isBound()
    • unit.isEnemy():
WarriorJS Docs
Docs
PlayerMaker
Community
SpectrumTwitterFollow WarriorJS on Twitter
More
DonateGitHubStar